15 Essential Mods To Make XCOM 2: War Of The Chosen Even Better
This mod makes swapping out squadmates the matter of two clicks instead of several, making weapon swapping almost instantaneous, and even allows brave Commanders to send out more than six soldiers at once! Stats, health, willpower, and even skill information are all readily available without sifting through menu after menu after menu. Thank you, Robojum
The 2D pixels on 3D pixelated backgrounds is a cool visual gimmick. It was one of the best things about Octopath Traveler. However, that game had some issues that have carried over into this game as well. The backgrounds, for one, are too dark. Even what seems to be the brightest of settings can look dingy because of the lighting. TV settings can only do so much so it would be good to see these backgrounds brightened, or touched up in any other
While Xenoblade Chronicles 2 could've also been included on this list, nothing beats the quality of the original Xenogears — a convenient situation, since most people should ideally start off with this title its
Lots of turn-based games feature loads of weapons. A new one, RAM Pressure, features over 100 different weapons to fight aliens with. After a few add-ons or other mods, managing new weapons in the XCOM loadout screens got to be maddening at a certain point, particularly if using Musashi’s RPG Overhaul. So, the man himself took to the keyboard once again to bring players the Tactical Armory UI m
To survive Ironman runs, www.slgnewshub.com it can be helpful for players to prepare for failure. XCOM 2 is famous for occasionally feeling unfair due to having a high percentage of shots missed or having a soldier behind full cover instantly die to a critical hit from an enemy alien . These unlucky occasions are the most punishing during the early game when XCOM 2 is at its deadliest. As such, players should be prepared to accept some bad luck and persev
There is some town exploration in the demo. However, it is truncated. Most of the time it seems players will click on a map icon in order to in initiate a battle, or a cutscene. In-between some battles or story beats intel can be gathered but these exploration moments are very brief. This lack of full exploration is common for tactical RPGs so it understandable why the full game would not add this feat
When starting the game, players should take a look at the available rookies' stats to determine which are more worth leveling up. Soldiers with a high Will stat will last longer before getting tired and will be more likely to resist psi attacks and panic effects. Soldiers with high Combat Intelligence will obtain more ability points as they level up or perform certain combat challenges, such as killing enemies from high gro
Managing skills and load-outs of even one player character can be a hassle in some RPGs. Now, imagine a game where players control, level up, and customize dozens of different characters over the course of a 40+-hour campaign. What a headache! Luckily for all War of the Chosen players out there, Robojumper made squad management much less of a headache with his Squad Select overha
Some armors, like the Spider armor, will give soldiers the ability to use a hook to reach high places near them. This action is free, which often means soldiers can use it to cover great distances. Having the high ground is often very beneficial in XCOM 2, as it offers a +20 to aim, although players should be careful as it often also leaves soldiers exposed to multiple enemies. Being mobile in XCOM 2 is crucial, and having a free move can quickly turn the tide of com
The real-time, first-person combat of the Bethesda Fallout games might not make for the ideal handheld experience, but the older titles from Interplay Entertainment are just the thing for portable platforms. It's a wonder why these weren't brought to the PS Vita or Nintendo Switch in the past. Though the newer games have a big audience, some fans prefer the classics for the unforgiving difficulty and deeper RPG mechan
This game, as it says in the beginning of the demo, is not messing around. Like Square Enix’s Bravely Default II demos, they too were cranked up in difficulty in the hopes of showing off the battle system at its fullest. It would seem then that based on the intro dialogue to this game, difficulty settings will be implanted in the final product. It’s sadly not a given though as many games still don’t offer these options for myriad reasons like Dark So
Whenever a soldier dies, they will drop all their gear. This can be quite punishing if that gear is not recovered. To get it back, players can have a soldier carry the fallen companion to the Evac a
Before embarking on a mission, players should carefully plan. Any mission that requires hacking, for example, will greatly benefit from at least one specialist who can hack from a distance. After building the Shadow Chamber, mission previews will show exactly the types of enemies that will be encountered on a mission. Any unencountered alien XCOM enemy will appear as Unkown . As players amass resources and options, preparing accordingly for each mission will have a major impact on its succ