Classic Zelda Enemies That Could Reappear In Tears Of The Kingdom: Difference between revisions

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(Created page with "<br>By making further use of the Spinner's unique mechanics, it could become an incredibly useful tool for Link in a new adventure.It could ride on surfaces that neither Link nor Epona would be able to cross normally while letting him fight at the same time. The Spinner could also be adapted into one of the Sheikah Slate's new features if it returns in Tears of the Kingdom , strengthening the argument for bringing it back. Twilight Princess is a Zelda game worth replayin...")
 
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<br>By making further use of the Spinner's unique mechanics, it could become an incredibly useful tool for Link in a new adventure.It could ride on surfaces that neither Link nor Epona would be able to cross normally while letting him fight at the same time. The Spinner could also be adapted into one of the Sheikah Slate's new features if it returns in Tears of the Kingdom , strengthening the argument for bringing it back. Twilight Princess is a Zelda game worth replaying before TOTK , and the Spinner was one of its more interesting new id<br><br> <br>The Darknut is an enemy that first appeared in the original Legend of Zelda game, where players had to attack them from behind to damage them. They take the form of large, dark suits of armor, and what's beneath it varies from game to game. They are extremely strong enemies that possess powerful armor and shields as well as strong weapons, and were especially formidable in Twilight Princess , where they had two phases, armored and unarmored. There are different colors, with the most common being black, red, and blue, though one in Twilight Princess is g<br><br> <br>Many fans likely have their own personal hopes for returning characters in Zelda: Tears of a Kingdom , but regardless of who ends up being a part of the game's narrative, it won't change the game's protagonist. At this point, Link has come to be the expected main character of every mainline title in the series. While this hasn't always been the case for spinoffs, with games like Hyrule Warriors and Tingle's Balloon Fight DS allowing players to step into the shoes of other characters, and there have been short segments in mainline Zelda games where players could control someone else, a character besides Link has never really gotten the chance to truly sh<br><br> <br>There are many different kinds of enemies in BOTW , almost all of which serve Calamity Ganon. The main ones are Bokoblins, Moblins, Chuchus, Octoroks, Lizalfos, Wizzrobes, and Pebblits, in addition to some humanoid enemies like the members of the Yiga Clan. There are also stronger enemies that act as minibosses, such as Lynels, Hinox, Talus, and Molduga. All of them vary in strength and rarity, and BOTW 's Master Mode DLC added a few new variants that can't be found in the main game. When Link vanquishes them, they drop useful items and materials that he can use to upgrade his armor, but once the Blood Moon rises they will return to menace him once ag<br><br> <br>Part of what has made the Legend of Zelda series so enduring is its many strong characters. Link has always remained the series' star, and while he's proven to be a consistently strong protagonist, it's high time that another beloved character had the spotlight. There are plenty of other characters whose combination of interesting storyline potential and intriguing combat styles would shake things up in innovative ways. As players replay Zelda games before Tears of the Kingdom releases, they will likely even come across more strong candidates for other main characters not listed here. While these **Legend of Zelda ** characters may never get their time in the sun, their potential is a testament to the series' well-crafted charact<br><br> <br>Treasure Octoroks may be BOTW 's most annoying enemy, and for good reason. If players aren't careful when approaching a buried chest, then they might end up fighting an enemy instead of getting treasure. This is irksome enough by itself, but the initial attack by the Octorok also sends them flying backwards, which is severely annoying and can even spell doom if they're near a high ledge,  [https://zeldatearshub.com/posts/the-enduring-legacy-of-zelda-across-nintendo-generations.html nintendo console Evolution] leaving BOTW players regretting their decision to not do a quick check with the Magnesis rune. In addition, the Treasure Octorok is very fast and hard to hit, making it not a challenging foe but certainly a difficult and obnoxious one. They might not be as bad if they were at least good way to farm Rupees, but the amount they drop is negligible and not worth the effort of seeking them out repeate<br><br> <br>Ocarina of Time is often considered to be the definitive Zelda game as it introduced much of the series’ most important lore while simultaneously splitting its timeline. Ocarina ’s use of time travel via the Ocarina of Time, the Master Sword, and the Door of Time opened the path to the Sacred Realm, allowing Ganondorf to enter and claim the Triforce. Depending on the outcome of Link’s final battle against Demon King Ganon, the timeline splits into three distinct branches, any of which could be relevant again in TO<br><br> <br>Known from her appearance in The Wind Waker , Legend of Zelda 's Medli could make an excellent protagonist in her own right. The Rito may have changed in each Zelda game they appear in, but the race has been a key part the world they inhabit in each one, particularly Medli and her musical powers. Medli showed in Hyrule Warriors she's a strong fighter in her own right, using her Rito Harp to launch wind at enemies in interesting ways. This intriguing character could have a whole game delving into the world of the Rito more, using her harp as a weapon against enemies, and her flight ability could lead to unique new in-game puzzles and navigat<br>
Ganondorf is hands-down the most iconic Legend of Zelda villain in the entire series, returning again and again to face up with Link throughout the series' timeline. Zelda games are better when Ganondorf, not Ganon alone, are there, and although the series has done a good job over the years fleshing out the antagonist's backstory, he could still absolutely shine in his own game. The story could perhaps show the powerful King of Gerudo during his ruling era, struggling to provide for his people in the Gerudo Desert before taking a deeply evil turn. In addition to telling a fresh take on his story, Ganondorf's magical powers could provide interesting new combat mechanics that switch up gamep<br><br> <br>The Legend of Zelda: Ocarina of Time was released for the Nintendo 64 in 1998 and pushed the boundaries of what Nintendo's consoles could do at the time. Its story and graphics were widely acclaimed, but there were aspects of the game that were cut during development. One cut feature was portals, which would have specifically been used in Legend of Zelda's Hyrule Castle . These portals would come from crystals, with players able to see the other side of the portal in the crystal's glassy reflection. Interestingly, the portals were animated and implemented into the game well, but the Nintendo 64 ultimately couldn't handle the portals along with the rest of the game's size. This led to the feature being scrap<br><br> <br>The implementation of crystal portals into Breath of the Wild 2 would be unexpected, but also creative and fun. Link could find them in previously unexplored sections of Hyrule Castle where they were originally intended to be over two decades ago, helping players see new locations and building on BOTW's lore. They could also be used to access the floating islands across Hyrule's sky. In E3's trailer, Link is seen floating and maneuvering through solid rock, indicating that he'll have some form of control over his movement between Hyrule's surface from Breath of the Wild and the new settlements above it. However, it's fun to think that these crystal portals could play a part in that discovery. Perhaps Link and Zelda catch wind of the crystals, leading them to Hyrule Castle where they may be encountering Calamity Ganon in the teaser trailer. Then, once Zelda falls into the darkness, Link continues his search for the portals to help rescue her. There's also potential that each floating landmass in the sky has its own crystal portal to teleport between each ot<br><br> <br>One of the first new abilities that was revealed showed Link passing through the ground on one of Tears of the Kingdom 's floating islands . This was first shown in Nintendo 's teaser at E3 2021 (now found on YouTube), but has not appeared since. When Link uses it, he floats upwards while surrounded by some kind of green light, and briefly pauses halfway through the ground before popping out of the other side. Immediately before this,  [https://zeldatearshub.com/posts/a-poetic-odyssey-through-detective-conan-s-enigmatic-world.html Detective Conan anime] a scene showed a drop of water falling to the ground in reverse, though the significance of this is unknown. Strange music also plays for the duration of the clip, and extends into the following <br><br> <br>At the end of the day, Ocarina of Time's scrapped portals are simply something fun to think about. While they may not feature in Breath of the Wild 2 , it's possible they could be unlocked with the power of the Switch at Nintendo's disposal. Nintendo will likely bring many innovations to **The Legend of Zelda: Breath of the Wild's ** sequel, and may even revisit scrapped ideas like Ocarina of Time's portals to find inspirat<br><br> <br>The spirit of the Master Sword could easily make a return in any Zelda game, but the direct references in Breath of the Wild make it seem only natural that she be in Tears of the Kingdom . Fi and Ghirahim's continued rivalry would also make the prior release of Skyward Sword on the Switch an important move to get more fans up to d<br><br> <br>Ocarina of Time was a flagship game for the Nintendo 64, and it was a game Nintendo purposely utilized to test how far the console could be pushed. While Ocarina of Time's scrapped portal system couldn't work in the Zelda franchise in the late '90s — the portal work was completed around '96 or '97 per Giles Goddard, a developer who worked on a concept demo for Ocarina of Time - it might be able to now. The Switch can handle much more complicated coding and larger game sizes. The original Nintendo Switch handled Breath of the Wild , the franchise's biggest game, with ease, and now there are even newer Switch models with better specs and capabilities. With each new console, cooler features like these scrapped portals become increasingly possi<br><br> <br>Aside from the new age champions, Paya was one of the minor characters from Breath of the Wild that actually made it to the end. The young woman is Impa's grandaughter and many thought of her after the exciting Tears of the Kingdom announceme<br> <br>Another possibility is that Tears of the Kingdom will bring BOTW 's story full circle with its time travel. 10,000 years ago, Ganon was defeated by an unnamed hero and princess, and while they were never identified in-game, it's a safe assumption that they were iterations of Link and Zelda based on their descriptions and the pair's intertwined destiny with Ganon. However, it's possible that the Link from BOTW and the one from 10,000 years ago are one and the same if time travel is indeed prevalent in TOTK . It's even possible that BOTW 's Zelda is the princess and that she and Link get sent back in time together, in which case Zelda could be a playable character in TO<br>
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