15 Video Game Logic Memes That Are Funny AF: Difference between revisions

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<br>Now as dramatic as I made that out to be, this is supposed to be a hilarious take on video game logic memes. Granted I may come across grumpier, or more agitated rather than lighthearted, but know I’m coming from a place of love with these entries. Again, I love video games and even though these memes bring up a good point in contradicting logic, I wouldn’t give up gameplay just to make the world make more sense. That would detract from what actually makes video games the greatest medium out there. Anyway, before you read on know that some of these entries contain SPOILERS . Other than that en<br><br> <br>On that note, let’s discuss Pokémon ’s many mind-boggling abnormalities. Sending out pre-teen children into the wild with hordes of monsters roaming about sounds like a case for child services, but, that aside, I want to discuss legendary Pokémon instead. Each new game introduces several legendary Pokémon, but none has been more nonsensical as Arceus, which first appeared in Pokémon Diamond and Pokémon Pearl . Essentially this creature is believed to be the first Pokémon, who also created existence. Oh right, so he's God then. I understand Game Freak wanting to up the stakes with each new legendary monster, but why not keep them as just cool, rare Pokémon instead of creating literal Gods? If you want to do that, then make them unobtainable, otherwise it makes no sense how a child can catch a God, or the <br><br> <br>I'm jamming this problem onto The Elder Scrolls V: Skyrim , but it applies to many games. So one of my biggest gripes is character's having a weight limit. First of all, you’re telling me tht my character can carry an unlimited amount of cash, in this case gold, without a pack, but somehow an ingredient I use in potions, like a bug’s wing, will crush my body if I carry too many? I think not. Dungeons and Dragons have various bags with pocket dimensions capable of holding larger objects without weighing down the player. Giving a character something similar would ease my soul, as I would understand that one more wing would not fit into my pocket's dimension. Now the easiest reason why there are restrictions is because of memory. If Skyrim had to keep track of everything you pick up, I imagine it'd crash more than it already d<br><br> <br>GTA is pretty well known for its violent content, but aside from that, is also renowned for the unique satire found in the games. This is a perfect marriage of the two in one picture. Among the plethora of new features added to GTA V , one minor aesthetic one was the ability to take selfies. It’s led to some pretty funny content coming out of the GTA V community. Everything from characters with weird hairstyles to gruesome scenes like this, casually captured on camera can be found online. Maybe it’s the framing of the shot, or maybe it’s all those hashtags at the top of it that make it so ironic, but this picture is absolutely hilari<br><br> <br>Heist missions are one of the major additions to Grand Theft Auto V , putting an interesting spin on the normal structure of missions and cranking up the action (and music) all the way up to 11. These missions are hyped up so much in game that there are even some pre-heist missions that are there simply to hype up the actual heists. However, some of these missions turn out to be just time-wasting fil<br><br> <br>Four major titles came out last week as full-priced retail games. There was Uncharted 3, Sonic Generations, Lord of the Rings: War in the North and the one we'll talk about, GoldenEye 007: Reloaded . The latest GoldenEye game is a remake of a remake, an HD upgrade of last year's Wii exclusive and a modern retelling of the N64 classic but with current James Bond star Daniel Craig as the lead, bar<br><br> <br>The opening of the mission involves a pretty difficult jump in order to get Trevor on the top of the train as he uses his dirtbike to facilitate the leap. Trying to nail this jump is pretty hard on the first try, and Rockstar even acknowledges this with one of the Gold Medal Objectives named 'Better Than CJ,' which involves making this hard jump on the very first <br><br> <br>Speaking of Geralt, let’s talk about some RPG tropes. The Witcher 3: Wild Hunt isn’t the only one guilty of this, but it’s my most recent example. Okay, so you’re tasked with finding your adopted daughter of sorts, Ciri, before an evil force finds her. Throughout the game, this sentiment is blasted into Geralt’s head repeatedly as an urgent mission where a second lost could prove fatal for Ciri. With that being said, you can mess around for countless hours doing remedial tasks like hunting monsters, playing cards, or locating a crazy old woman’s pot. It’s an [https://Www.Gta5fans.com/articles/gta-v-flaws-fuel-my-hopes-for-a-revolutionary-gta-vi.html Open World Accessibility] world RPG, so there needs to be stuff to do in order to expand the gameplay and I’m fine with that. Perhaps don’t patronize the player for taking their time though. It’s disheartening, although I’d rather feel bad than having a time limit implemented like in Dead Risi<br>
<br>The game's theme deals with dark issues such as human trafficking, hostage killing, and genocide. Also prominent, is Jason's slow descent into madness, as he becomes just as ruthless and as monstrous as the Vaas and Hoyt — the two main antagoni<br><br> <br>Speaking of Geralt, let’s talk about some RPG tropes. The Witcher 3: Wild Hunt isn’t the only one guilty of this, but it’s my most recent example. Okay, so you’re tasked with finding your adopted daughter of sorts, Ciri, before an evil force finds her. Throughout the game, this sentiment is blasted into Geralt’s head repeatedly as an urgent mission where a second lost could prove fatal for Ciri. With that being said, you can mess around for countless hours doing remedial tasks like hunting monsters, playing cards, or locating a crazy old woman’s pot. It’s an open world RPG, so there needs to be stuff to do in order to expand the gameplay and I’m fine with that. Perhaps don’t patronize the player for taking their time though. It’s disheartening, although I’d rather feel bad than having a time limit implemented like in Dead Risi<br><br>After Michael went into "retirement," Trevor relocated to Sandy Shores and decided to do what he does best -- be a redneck. He lives in a trailer, has terrible hygiene, is promiscuous with all the wrong people and associates with...let’s just say the "the wrong crowd." Even though he has delusions of grandeur thanks to his shell company "Trevor Phillips Industries," he’s a broke loser with little to show in life. After finding out that former accomplice Michael is alive and well under a different name, he decides to drive down to Los Santos to pay him a visit. Soon all three characters are thrust into the plans of a crooked FiB agent (guess what initialism that’s a play on) and some notorious gangsters in the city and have to work together to survive and bring in a handsome payday while they’re at it.<br><br> <br>These games have all been enjoyable in the most video gamey ways possible, with big set pieces accompanied by fast paced action and plenty of gore. However, one thing I can't stand is Kratos. There's not enough time for me to air all my grievances, but let's start with his undying love for his wife. It, and the loss of his daughter, fuels his rage. He’ll do anything to avenge their souls. However, he's not above sleeping with random women in every game. Kratos, you've got some terrible marriage issues bud, the least of which is that your wife and child's are dead while you do the dirty deed with these prostitutes. True, his wife is dead, so he's allowed to explore other women by now, but if he does then he has no claim to his rage. Look in the mirror Kratos because you're the real vill<br><br>The first game in the series to offer more than one protagonist, things play a bit differently than before. As each character is introduced, you’ll play only as them for a few hours to get acquainted with their backstory and style of play. After all three characters are firmly established (about ten hours in),  [https://Www.Gta5Fans.com/articles/the-making-of-gta-v-early-insights-from-rockstar-s-visionaries.html Gta 5fans site] however, the rest of the narrative shifts between them. There’s missions unique to each character, some of which focus solely on their story (like Michael keeping his awful family at bay) and others that combine all three characters together. One mission, for instance, has Trevor flying a helicopter, Michael repelling from it and scaling a building and Franklin providing cover via a sniper rifle from a neighboring building. While some parts of the mission must be done as a certain character (like Michael repelling), others let you play as you want to. For instance, after fleeing, you can choose to either pilot the helicopter, shoot from inside or provide cover from a building with a sniper rifle. This swap happens on the fly via holding down on the d-pad, which allows any one of the three of the characters to be chosen. You can complete these mission parts as just one of the characters, but it’s generally best to cycle between all three to be most efficient. In-between missions, characters can almost always be swapped to at will by the same d-pad method. This is effective for both doing individual missions and covering different parts of the city. As the character’s safehouses are generally spread apart, it’s a nice feature as the character closest to the desired destination can instantly be swapped to, saving commuting time.<br><br>Of course, the biggest question on many's mind is whether or not this is a mere gimmick. With the amount of work and customization Rockstar clearly put into it, it's far from a throwaway feature. Those who tailor the settings to their likings will realistically find a whole new way to experience the title. Some may even prefer many aspects of first-person mode. While I found it agreeable, I still prefer to experience the entire game in third-person, but there's no denying that gunplay can be more smooth and precise in first-person. However gamers decide to experience it, though, they can be assured it will be in a beautiful setting.<br>