XCOM 2 Ending Explained: Where Will The Sequel Go

Revision as of 18:25, 5 November 2025 by EfrenCecil6 (talk | contribs) (Created page with "<br>We really wanted XCOM 2 to be something amazing, but unfortunately it falls short. From highly customizable characters to deep and meaningful combat that has been improved over its predecessor, there’s a lot here to like, at least on paper. Unfortunately, this is only when it all comes together properly. We ran into far too many technical issues to count that taints the experience and puts even more frustration on an already stressful campaign. If the game wasn’t...")
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We really wanted XCOM 2 to be something amazing, but unfortunately it falls short. From highly customizable characters to deep and meaningful combat that has been improved over its predecessor, there’s a lot here to like, at least on paper. Unfortunately, this is only when it all comes together properly. We ran into far too many technical issues to count that taints the experience and puts even more frustration on an already stressful campaign. If the game wasn’t so demanding in its design, then a lot of these issues wouldn’t be a huge concern, but that would require cutting out what makes XCOM so appealing in the first place. Unless you plan on save scumming your way through the campaign, the outcome will ultimately end poorly. XCOM 2 truly has the makings of a great game, but it’s hidden in the bloated technical issues that drag it down.


One of the first skills Templars can obtain is Parry. This simple ability allows you to mitigate the next hit you take instead of moving for your action. The damage of the hit does not matter, only able to be countered by the Hunter's tracking shot. If an enemy shoots at you and the hit would be lethal, Parry will instead mitigate the entire hit and deal nothing. It is incredible when your Templar is in a bad position and no cover is nea


Why You Should Play It: Despite a few hiccups at launch, XCOM 2 builds on the refined strategy experience that Firaxis Games delivered a few years ago. There’s more depth to building your squad, greater tension to the battles, and a story that goes in some really unexpected directions. Even those who may not be intrigued by strategy titles should give XCOM 2 a l


It's only the midway point but 2016 is already looking to be a great year for gaming, filled with high profile successes, unexpected surprises, and a really strong lineup of indies. In fact, the first half of the year has delivered some truly impressive interactive experiences, many of which will likely stand out for years to come. And so, without further ado, here are the top 10 games of 2016 so


This is additive with their base hit chance, meaning that if you had an 85% hit chance, Holo Targeting would guarantee a hit. In a game like XCOM where RNG can determine engagements, turning it in your favor is imperative to survival. Skills like these make the Grenadier a solid option in any sq


The game purposefully left the fate of Doctor Vahlen, the chief scientist from Enemy Unknown , a mystery throughout the SLG game Blog. While she was mentioned briefly, it looks like XCOM have been unable to establish communication with her. In the prequel novel for XCOM 2 , it was revealed that Vahlen escaped a brutal ADVENT attack on a research outpost by taking a boat to the sea. We have little doubt that Firaxis left her fate open for a reason, and we suspect she has been one of the first to work out that a new threat is due to emerge from the dep


While that penalty sounds extreme, it can be countered in a variety of ways. The best way is to flank the target, which will allow you to ignore their cover bonus and gain additional critical hit chance. Since Rangers have some of the strongest guns in the game, critically hitting with a high-powered shotgun not once but twice will kill almost any foe in the g


However, the combat of Octopath Traveler is the real standout, featuring simple-yet-deep mechanics that allow for some truly engaging battles. The boss fights of this game are major standouts, featuring some nail-biting battles that are bound to be quite entertaining for any JRPG


The final nail in the coffin for story upgrades that this game needs is a better balancing act. One would think Square Enix would be more interested in showing off its gameplay rather than its text for a demo. It seems someone was thinking the opposite because the few battles in here are about an hour apart each. Hopefully the final game won’t burden players so much with too much story all at o

It would be impossible to talk about great RPGs on the Switch without mentioning the masterpiece that is Xenoblade Chronicles . The series has certainly witnessed a resurgence of sorts after the botched development of Xenogears and the muted success of Xenosaga , with players quickly getting into what is easily one of the greatest JRPGs of all t

Fans in 2012 were anxious to get their hands on another XCOM game after so many years absent. Coming from the creators of the Sid Meier's series, players were cautious in their anticipation, as while the developer is known for creating strong strategy elements, XCOM was a whole other ball game when it came to combat. Involving complex world building elements and critical decisions through the campaign, Enemy Unknown and its follow-up expansion, Enemy Within, became arguably the best installments in the long running franchise. It featured incredibly hardcore elements with the concern that even the simplest mission could end with a couple of your most invested and powerful comrades coming back in body bags. There was nothing like it on the market, and because of this, Firaxis was far from ready to hang the series up and has been working on a new and greatly improved sequel that will undoubtedly make fans joyous. While it seems XCOM 2 improves upon its predecessor, there are some shortcomings to its execution.