During the quest, Chippin' In, players will eventually have the option to put their weapon away and say, " Got lucky today. " Once V does this, players will receive a keycard, which they can use to unlock a shipping container filled with Johnny's old stuff, including the

Achievement: The Tower – Survive Night City, and start a new life.

Players who own and progress through Cyberpunk 2077 : Phantom Liberty can earn themselves a new ending for the main game based on decisions made in the DLC campaign. Regardless of the player’s choice in the Firestarter mission, players must give Songbird (alive) to Solomon Reed in order to unlock the Tower ending:


Moreover, acquiring the Pack Mule (Body attribute, Athletics tree), as well as the Mechanic, Workshop (three points), and Cost Optimization (Technical Ability attribute, Crafting tree) perks will make crafting much more efficient. This increases V’s inventory space and improves crafting output through component cost reduction and increasing the rate at which components are gained. Gaining the ability to craft better equipment (such as rare, epic, and legendary) can also be useful, but sticking to uncommon items is efficient enough for quick monetary ga

Once at Edgewood Farm, head to the cabin on the right to find an open door, where upstairs and underneath the computer terminal, players can click a secret button to reveal a terminal that will shut down the turrets and mines, along with a secret Iconic melee weapon , Tinker Bell. With this done, head through to the barn's rooftop via the ladder and help River free the victims inside, including Randy. Afterwards, the police will arrive, and River will have a chat with V after saving his nephew, and here are the dialogue options to choose:


Updated October 27, 2023 by Erik Petrovich : Since the 2.0 release the number of acts Cyberpunk players can explore technically hasn't changed. In the original game, players could expect to play through a relatively short prologue based on their life path, then go through Act 1, spend much more time in the vastly larger Act 2, then finish the game and its epilogue. With the release of the Phantom Liberty expansion the actual number of acts in the game hasn't changed – there are still only two acts. However, Phantom Liberty adds so much to the original game, and splits from Act 2 organically, that it greatly increases the length of Cyberpunk 2077. While the number of acts in Cyberpunk hasn't changed, the amount of content players can experience certainly


While exploring Night City, fans will come across a multitude of activities that can grant them eddies. From small payments to more lucrative revenue streams, Cyberpunk 2077 offers a variety of missions and gigs for players to undertake. All these activities offer eurodollars as a reward, but when looking to rack up those eddies for big purchases, players can maximize their profits by focusing on specific ta
River Ward is one of the few good cops left in Night City, and while he delves deep into a disturbing case with V, he can indeed become a blossoming romance partner, should players manage to help him. River Ward is an honest man in a dishonest city in Cyberpunk 2077 , so why not give him some hope to carry on by falling for him , much to the disapproval of Johnny Silverhand.


The Phantom Liberty DLC includes a new area of Night City – Dogtown – that plays host to a new story and side missions. It was released just after the 2.0 update for Cyberpunk , which saw some major overhauls of the game's core systems, and these two new additions to the game combined make for an incredible amount of new content to expl

Achievement: The Star – Leave Night City with the Aldecaldos.

In order to unlock The Star ending, players must have completed all of Panam’s side jobs. This can be started when siding with Panam during the main job in Act Two, Life During Wartime. Players can continue to aid Panam through the following side jobs :

Selecting these options will see V toss the omega blockers and stare longingly at a pistol, and V decides to take their own life. This ending doesn’t grant any achievements nor provide any rewards for its ending, but it does have secret and heartbreaking reactions from V’s friends in the credits.

Alternatively, this same path can be acquired through the (Don’t Fear) the Reaper ending path. All players need to do now is follow through with the mission with Rogue until they enter Mikoshi. From here, players want to select: Enter the well to return to your body .


Though it isn't strictly described as a third act for Cyberpunk 2077 Missions 2077 , the Phantom Liberty expansion effectively counts as one. Considering that the base game is around 25 to 40 hours long, and Phantom Liberty takes around 13 to 20 hours to beat, it's like the game's length was increased by


In Cyberpunk 2077 , gamers can explore Night City, with plenty of jobs and locations to distract them from the main storyline. Players have known that the main campaign runs approximately 20 hours , but many wonder how the campaign’s narrative is divi