7 New Tools Tears Of The Kingdom Needs That Weren’t In BOTW: Difference between revisions

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<br>Often fans like to focus on what a highly-anticipated sequel like The Legend of Zelda: Tears of the Kingdom could add to the original game to make a more fun final product but removing certain elements could be just as fruitful. Redditor DinoRedRex99 certainly thinks so as they emphatically ask for no more weapon durability mechanics in the game unless they "at least make them repairable or somethi<br><br> <br>Breath of the Wild wasn't a perfect game either, with the flimsiness of weapons and the lack of traditional Zelda dungeons both drawing some criticism from Redditors . That means the new title has some room to build on what made the previous game a success whilst telling its own story. If they want to please the Zelda fans of Reddit, they'll have to address some of those areas for improvement in The Legend of [https://zeldatearsofthekingdomfans.com/ Zelda Tears of the Kingdom News]: Tears of the King<br><br> <br>For Zelda: Tears of the Kingdom to avoid disappointing fans, it likely won't be able to get away with recycling the same enemies from the previous game. BotW had plenty of fun and challenging enemies , but that's likely exactly why Redditor NoEggsOrBeansPlz is worried they'll get complacent and fail to " add more enemy variety " in the seq<br><br> <br>If we knew for sure that Hellboy: Web of Wyrd would be dropping in 2023, then there would be no contest for it as my most anticipated game of the year. Mike Mignola’s Hellboy is my favorite comic book series of all time, and I’ve been asking for a new Hellboy and BPRD game ever since 2008's disappointing Science of Evil . For its part, the recently-announced Hellboy: Web of Wyrd looks as if it’s reached into my brain and pulled out the exact picture of what my ideal game based on Dark Horse’s pancake-chomping occult specialist would look like, and I cannot wait to (hopefully) go drinking with some skeletons and clobber some ghouls when it eventually relea<br><br> <br>We'd love to see this large weapon combined with the smaller Gerudo Scimitar – or its powered-up version, the Scimitar of the Seven. Hopefully, some fusions blend the shape and abilities of the two weapons, as we'd love to see a beefy sword like the Edge of Duality wielded with the swiftness and skill of the Gerudo Scimi<br><br> <br>While this enemy appears to be something new created for Tears of the Kingdom, the designs and patterns on the boxes that make up its body seem very similar to the Zonai architecture found throughout Hyrule. The Zonai are a mysterious and ancient race , and the implication that they may have some connection to these floating islands is interesting, to say the le<br><br> <br>Nintendo has unveiled a gameplay trailer for The Legend of Zelda: Tears of the Kingdom , the highly anticipated sequel to the beloved Switch launch title, Breath of the Wild . The trailer, clocking in at just over two minutes, gives us our best look yet at the new monsters, locations, and gameplay elements present in this direct seq<br><br> <br>So why not combine the torch with another fire-based weapon with a little more damage-dealing capability? The Meteor Rod, an upgrade to the Fire Rod, allows you to blast three small fireballs forward with every swing. Give this already-glowing fire weapon the ability to be held idly to light your path while retaining its flame orb functions, and both of these weapons would see their respective strengths impro<br> <br>Final Fantasy 16 already looks like my ideal blend of FFXIV and Ivalice games. A high fantasy setting, warring kingdoms, Eikons fighting in kaiju battles - where do I sign up! I’m not quite sold on FF16 's combat, as seen in trailers , but I trust Yoshi-P and the team at Creative Business Unit III. The more fantasy-leaning JRPGs have always been my favorites, and I can’t wait to see what FF16 ’s world and story have in store. It’s been a while since I’ve truly fallen in love with a Final Fantasy game, so I’m hoping FF16 recaptures that feeling. Between this and Trails From Reverie , this summer is already shaping up to be a great one for JR<br><br> <br>Tears of the Kingdom has already been shown to build upon the world created in BOTW in numerous ways. Although much of the main plot line is being kept under wraps, trailers for TOTK have shown new vehicles and weapons being used by Link to explore both the land of Hyrule and the sky above it. BOTW placed great emphasis on foraging for equipment, as well as utilizing a durability system. Consequently, there were few permanent additions to Link’s inventory. TOTK could change this by adding some useful tools which would never need replacing, thereby removing one of the main sources of frustration in BOTW ’s gamep<br><br> <br>Whilst it might have been a community in-joke joke, that doesn't mean allowing the player to pet dogs in The Legend of Zelda: Tears of the Kingdom wouldn't be an easy way to score points with fans disappointed you couldn't do so despite all the cool hidden features in Breath of the Wild . Redditor masonfast is one of those disappointed fans and comments "let us pet the do<br>
<br>Interestingly, another vehicle shown in the demonstration is a basic flying raft - a wooden platform fused with four downward-facing fans and a sail, allowing it to move with the direction of the wind. The limited battery, however, seems to greatly restrict such devices from gaining too much height, which is a far cry from the sky-faring vehicles previously seen in trailers. While not elaborated on in the gameplay demonstration, it seems likely that Tears of the Kingdom 's progression will eventually allow for dedicated ways of building more complicated vehicles, with much greater or even unlimited energy suppl<br><br>In Breath of the Wild, Link sees the ruins of the Temple of Time on The Great Plateau. Time travel, though, doesn't play much of a role in Link's quest to free the Divine Beasts and defeat Calamity Ganon.<br><br>The threat of extreme cold and heat seems to be making a return in Tears of the Kingdom - there's a scene in the trailer that shows dressed-down Link shivering in a freezing landscape - so likely wearable items will continue to play an important strategic role in gameplay.<br><br> <br>A lot of players like to have reminders of their successes, and the ability to turn Link's house into a shrine of their accomplishments would be an added reward for them. By letting players collect trophies from boss fights, they would be able to enjoy their victories in addition to adding more flavor to their homes. This could be a great way for players to celebrate their victories in Tears of the Kingd<br><br>The gameplay demo shows Link attaching a Tree Branch to a rock and an abandoned pitchfork for long-range, more powerful attack weapons. Like Breath of the Wild's campfire-cooked potions and meals, this new Fuse ability will be a game-changer for how Link uses the landscape to his advantage. You can even craft arrows with special abilities. Keese Eyeballs anyone?<br> <br>From its first reveal in 2019, Tears of the Kingdom has been the subject of much speculation, with its brief trailers and short snippets of gameplay giving small sneak peeks at some of TOTK 's new tools that weren't in BOTW . Perhaps even more so than the [https://Zeldatearsofthekingdomfans.com/ Zelda Tears of the Kingdom beginner guide] series' first foray into open-world gameplay, Tears of the Kingdom looks to be an impressively ambitious expansion on the world and mechanics of its predecessor - although much of the game's actual content has remained a mystery, even as it's periodically received new trailers. With a recent gameplay demonstration from series producer Eiji Aonuma, however, four of Link's new abilities have been revealed: Recall, Fuse, Ultrahand, and Ascend, each with seemingly myriad u<br><br> <br>**The Legend of Zelda: Tears of the Kingdom ** is one of the most highly-anticipated games in recent years and that means Reddit already has a ton of ideas for things it wants to see in the game. Following up on The Legend of Zelda: Breath of the Wild is a big ask, as the game proved to be one of the Zelda series' biggest commercial and critical hits in the nearly 40 years the series has existed, but the cinematic trailer for Tears of the Kingdom looks promis<br><br>How this new map addition connects to Calamity Ganon and his destruction of Hyrule's ground-dwelling civilization in the first game remains to be seen. But the teaser clearly shows Link discovering new villains, foraging different materials, and exploring unique landscapes on several sky islands.<br><br> <br>Rather than a small selection of furniture and decorations, players could instead have several different pieces and styles to choose from. For example, beds, chairs, and other furniture could range in style from basic to fanciful gilded furniture, to possibly even ancient Hylian and Sheikah pieces. With the Sheikah being so important to Zelda 's lore , letting players design a Sheikah-themed house could be a proper tribute. Other ideas could include ornaments crafted from bones could give Link's house a more gothic or primitive look, or a collection of weapons on display that would give the vibe of a seasoned warrior. More importantly, increased variety would mean that every player's home for Link could look differ<br><br> <br>Another item in Breath of the Wild that should become a proper tool is the Torch. Used to light Link’s way and set fires, it is even weaker as a weapon than the Woodcutter’s Axe. In practical terms, it is simply a utility item, and one with limited durability at that. Changing this would not only free up an inventory space, but also ensure that Link never needs to go searching for a light source with a proper tool on hand in the BOTW sequel . Of course, it is possible that the Torch could still run on a limited resource; perhaps it could use oil, similar to Twilight Princess ’ Lant<br><br> <br>The ability, while more straightforward in its use than Fuse or Ultrahand, seems like a handy aid for quicker exploration, allowing Link to skip climbing in certain areas - and also bypassing the need to manage stamina. Additionally, Ascend seems likely to be an opportunity for TOTK to add some devious secrets or puzzles, like rooms or areas hidden beneath the ceiling of one area and the floor of another. However, the demonstration also mentions certain limitations to the ability, which are likely related mostly to the ability's range and maximum travelable dista<br>