Pokemon TCG: How To Make The Best Grass Deck: Difference between revisions

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(Created page with "<br>Since there's usually a coinflip required to determine if an attack paralyzes the target, this can be a gamble. Shuckle from the Rebel Clash expansion has the attack Bind, which is a prime example of this strat<br><br> <br>This finishing blow will take some time to set up, even with energy search cards, however, the Grass-typing of this Ultra Beast duo grants trainers some great ways to build up energy relatively quickly. Pokemon cards of this type sometimes carry ab...")
 
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<br>Since there's usually a coinflip required to determine if an attack paralyzes the target, this can be a gamble. Shuckle from the Rebel Clash expansion has the attack Bind, which is a prime example of this strat<br><br> <br>This finishing blow will take some time to set up, even with energy search cards, however, the Grass-typing of this Ultra Beast duo grants trainers some great ways to build up energy relatively quickly. Pokemon cards of this type sometimes carry abilities that can attach energy cards from one's deck, hand, or discard pile to an ally with little to no effort, so a Grass deck themed around this should be able to bring out Pheromosa & Buzzwole's true potent<br><br> <br>Not guaranteed to hit but when it does, it can even take out an enemy Dark Dragonite. This card also has a great Pokemon Power called Summon Minions, which lets Dark Dragonite's trainer place two Basic Pokemon from the deck to the Bench as reinforceme<br><br> <br>A basic Pokemon with 170 HP, Keldeo EX is a brilliant Water-type pokémon that can be used to recycle the player’s active Pokemon with a Keldeo EX sitting on the bench, using its ability Rush In, which requires no energy. Combining the same with a Float Stone, this tactic becomes even more potent allowing the player to switch any attacking Pokemon as and when requi<br><br> <br>Using this ability, the player can attach as many electric energy as they want from their other pokémon to Tapu Koko GX and switch this card to their active slot, all inside the same turn. It's impressive 170 HP and no resistances and weaknesses are additional benef<br><br> <br>Hailing from the XY expansion, Electrode is meant to be used as a super battery for powerful Electric-type pokémon—albeit at the cost of one Prize Card—since this ability knocks Electrode out and transforms it into a Special-Energy Card, providing two electric energy to whichever Electric-type Pokémon it has been attached<br><br> <br>The Pokemon Power of this Ghost-type , Deep Sleep, makes it very difficult for the sleeping foe to awaken, requiring them to flip two coins without getting any tails. There is little defense or counter against this strategy, as opponents cannot recall Pokemon that are Asleep unless they use an item or Pokemon Power of their <br><br> <br>Their Jet Pierce is a decent move with low energy cost, though this card's true strength is in their GX attack. Chaotic Order GX forces all of their trainer's Prize cards to be flipped face-up and can let them take 2 of these valued treasures . If one only needs 2 more to win the battle, this will seize the [https://Www.slgdaily.xyz/ Slg game mobile] for them in a way that the opponent cannot coun<br><br> <br>Feraligatr is a 120 HP stage 2 pokémon that belongs to the Neo Genesis expansion and boasts of astoundingly powerful abilities such as Downpour and Riptide, which are kind of complementary to each other. While Downpour allows the player to discard one water energy card from the deck, as many times as they like during their turn, before they attack, Riptide complements it by dealing 10 plus 10 damage multiplied by the number of water energy cards that the player has in the discard p<br><br> <br>This makes playing a Crystal Pokemon quite a challenge and can hinder certain cards enough to be virtually ignored aside from the collection aspect of the TCG . Kingdra from the Aquapolis set is one such card. They are tied for the highest HP for all Crystal Pokemon, yet their costly and lackluster attacks make them virtually unusa<br><br> <br>The low energy costs of both moves grant Naganadel & Guzzlord great viability in dual Psychic and Darkness-type decks, many of which are built around low-resource usage and energy efficiency. It is advised to stick this Tag Team GX card into such a deck and save it for the later stages of the battle to snatch a quick and decisive vict<br><br> <br>Furthermore, the player can reshuffle all discarded water energy cards from the discard pile into the playing deck after using Riptide. Along with cards such as Misty’s Wrath and Secret Mission from the Wizards Of The Coast Era, this card is extremely power<br><br> <br>While Fireblast is a decent attack, it also requires discarding an energy card; consequently, it is preferable to use this Fire-type's other move: Dragon Tail. This draconic devastation can deal 100 damage per hit, given good coin flips. This is the highest maximum damage any Crystal Pokemon can unleash. Combined with Charizard's high HP, this makes it the best out of all the crystalline varia<br><br> <br>Here's another card with good versatility. Crobat from the Skyridge set has a hazardous attack called Poison Flame, which can put the opposing Active Pokemon in a tight spot as it can leave them Burned and Poisoned following a single coin f<br><br> <br>Dark Tyranitar, also from the Neo Destiny set, is a rampaging berserker. It has two excellent moves; the first of which can smash a foe's HP and deck much like how this behemoth is usually depicted destroying the landscape. Though, if a trainer does not want to rely on coin flips for Mountain Smasher's damage, they can use Fling Away instead, which can be devastating to multiple or singular f<br>
<br>Latias & Latios are a formidable pair from the Team Up expansion that has great synergy between their normal and GX attacks. Their Buster Purge move can dish out a massive 240 points of damage, though it causes them to discard 3 Energies. Thankfully, their Aero Unit GX attack allows them to retrieve these, and then some, in addition to preventing all damage taken during the opponent's next t<br><br> <br>Fire-types excel at offense and don't have great defense or recovery, making the kind of playstyle required for a successful fire deck obvious. With heavy-hitting yet energy-expensive attacks, players can one or two-shot many opposing Active Pokemon, though this momentum can be difficult to keep<br><br> <br>Granted, Electrode has a low HP of 80, and its primary attack, Head Bolt, also deals low damage of 70, but the factor that makes this card extremely useful and powerful in the PTCG is its ability Buzzap Thun<br><br> <br>Furthermore, this attack also deals a damage of 70 to the opponent. It also has a useful primary in Swift, which for the cost of 1-electric guarantees a damage of 30 on the opponent's Active Pokémon since it is unaffected by any resistance or weakn<br><br> <br>Poisoned is a special condition that applies 10 damage to an afflicted Pokemon each turn. Many Grass-types in the TCG , like Beedrill from the Champion's Path expansion, can apply this status ailment with very little cost and sometimes while doing decent dam<br> <br>There is no best or worst type of Pokemon , as each group has its strengths and weaknesses. All advantages in the ever-evolving franchise's games are situational. Be it in the games, anime, or Pokemon TCG , strategy and planning are the most important factors in attaining vict<br><br> <br>Strategy and victory are important factors to be sure but don't forget to enjoy the battle. Use Pokemon that are interesting and fun to build a strategy that feels right. There are no wrong ways to enjoy the Pokemon TCG and innovation by utilizing new strategies can be satisfying. This can even give a trainer a leg up on the competition by unleashing unexpected battling techniq<br> <br>Zekrom appears once more, though this time accompanied by a franchise mascot and fellow Lightning-type Pikachu. This card was released for the Team Up expansion and epitomizes what Tag Team cards are all about. With some of the best synergy between attacks in the TCG, along with relatively low energy costs, this dynamic duo can sunder many foes with e<br><br> <br>Confused is potentially the most adverse of all the special conditions if the afflicted is unlucky. When suffering from this status ailment, the Pokemon's trainer will have to flip a coin each time they wish to attack. If heads, the attack goes as planned, but if tails, their Pokemon takes 30 damage instead of performing their intended m<br><br> <br>Raikou, belonging to the BREAKthrough expansion, is the quintessential snowballer, with its complementary abilities Shining Body and Thunder Lance. With an HP of 120 Raikou is capable of reducing damage from the opponent's attack by 20 using its ability Shining Body, which can be activated by attaching any number of electric energy cards to<br><br> <br>This card plays the role of a healer and helps to remove damage counters from its Benched Pokemon allies. Both of Light Vaporeon's moves involve allowing its friends to recover some HP, exemplifying the theme behind this card vari<br><br> <br>Either way, this locks the adversary's Active Pokemon down for at least one turn, if not longer. With this opening, Light Dewgong is free to frigidly landscape as it pleases with many Ice Pillar atta<br><br> <br>The Sword & Shield expansion has a Rillaboom card with such an Ability. This card's Voltage Beat lets their trainer pull two grass energy cards from their deck and attach them to any of their Pokemon. Getting more energies onto a team can mean that more powerful attacks are able to unleash quicker. This strategy works well with many others, acting as a quick way to fuel one's powerhouse ca<br><br> <br>Asleep is another special condition that prevents the opponent from attacking or retreating, though it differs from Paralysis. At the end of a sleeping Pokemon's turn, their trainer flips a coin. If heads, the Pokemon awakens, and if tails, it stays asl<br><br> <br>Paralyzed is a special condition that renders a Pokemon unable to move or retreat for one turn. At their turn end, they lose this condition and return to normal. By itself, this effect simply locks a foe down for a turn, which can be very useful, though the best implementation of this ailment is to combine it with damage to widdle a foe's health away while preventing them from fighting b<br><br> <br>Belonging to the Phantom Forces expansion, Joltik has been a hugely controversial and powerful pokémon in the PTCG . The reason behind its infamy is its attack Night March, [https://Www.slgdaily.xyz/ SLG game console] which, for the simple cost of 1DCE, is able to deliver insane damage on just the first t<br><br> <br>Full Blitz lets them deal decent damage while stacking themselves, or an ally, with more Lightning Energies. On the next turn, if one attached the 3 new energy cards to this duo, the trainer can unpack Tag Bolt GX for huge damage against the foe's Active pokemon as well as one of their Benched monst<br>