Golisopod GX is a Stage 1 Pokémon belonging to the Burning Shadows expansion with a massive 210 HP, as well as a trio of brilliant attacks. The first attack is First Impression, which deals a base damage of 30, but has the potential of dealing 90 more damage, if this Pokémon becomes the active Pokémon during the ongoing turn, for the cost of only one ene


Pokémon has been a favorite of TCG enthusiasts since the creation of the franchise back in 1995, inspiring further games, a manga, an anime series, brilliant toys , and even a trading card game, all of which have become immensely popular over the years. The trading card game, also known as Pokémon TCG , has sold more than 30.4 billion individual cards all over the world by the year 2

Their Guiding Flame move makes Light Ninetales a bit more versatile, as it allows the card to help a fallen Baby or Basic Pokemon ally back onto the Bench. Since this move is so low-cost, it can still be useful even after a couple of Fire Bla


In the Pokemon TCG , if a player does not have any pokemon on their side of the field, they automatically lose. Garchomp & Giratina's final attack, GG End GX, forces the opposing trainer to discard up to 2 of their pokemon and all attached cards. If the foe only has 2 pokemon on the field, this attack will win the battle. The "GG" stands for "Garchomp & Giratina", however, due to this duo's battle-ending potential, it can very well also stand for "Good Ga


Vespiquen is not only compatible with myriad attackers, as it itself is quite efficient when it comes to dealing out damage. In the extended formats, Vespiquen finds further assistance from Tool-cards like Battle Compressor and Professor Sycamore/Juniper, allowing players to deal heavy damages by discarding cards quic


It is a normal attack as well, so, unlike Pokemon GX attacks, it can be used repeatedly. This kind of move, usually called "Hydro Pump", has been seen on water type pokemon cards since some of the earliest sets featuring the very first water starter line . Blastoise was the original user of this watery weapon, though variants have flourished since its incept


Dark Pokemon (not to be confused with Dark-type Pokemon ) and Light Pokemon are pocket monsters who have inherited some traits from their trainers. The latter are those that were raised with love and care, resulting in usually higher HP, more serene card art, as well as moves that imply altruism or kindness. Some end up being merely more friendly in appearance, though a select few are mighty additions to a trainer's d


However, in such a manner it is also possible to overextend oneself. Though this is less of a problem for certain water pokemon in the TCG because they get exponentially more powerful as they gain energy as opposed to most pokemon who only get additively stronger. They can also paralyze foes as well as string together some cool combos. Water type decks are all about manipulating energy, as well as possibly stunning the opponent's pokemon, while utilizing unique secondary strategies for an unpredictable and appropriately fluid offense. Much like a rogue wave that the enemy won't see coming until it crashes down upon t


During the launch of the main Generation 2 Pokemon games, the TCG released related cards in the Neo Destiny expansion that reflected the direction the franchise was heading. With a heavier focus on the morality of trainers and how Pokemon are treated by NPCs in-slg Game strategy, two new groups were establis


Scyther from the Jungle expansion is one of the best Generation 1 Pokémon that is a Basic Pokémon with 70 HP, something which was huge for a Basic Pokémon to have at the time of its release. While it might seem funny in the present, this card was uniquely powerful at the time of its rele


With assisting cards like Pokemon Rescue and Broken Time Space, as well as the introduction of Junk Arm in this respective format, players could device innovative ways to evolve their Magikarps, attack right away, and get Gyarados to use Tail Revenge by sending Magikarps into the discard pile as early as possible during a g


There are often huge energy requirements that come with implementing Charizard effectively, but these are usually worth the time and effort as a well-fueled one can raze entire enemy teams to the gro


Water types have "Plus" energy attacks, moves with a plus sign to the right of the damage number. These kinds of moves get a flat bonus to their damage output for water energy, and they mostly only exist on water type cards. The Wailord card from the Vivid Voltage expansion is a great example of this. Even though it takes a total of 4 energy to unleash their Hydro Pump attack, it will always deal massive damage when launched. The base 10 damage plus the optimal attachment of 4 water energy results in a 170 damage assault that has no negative downside for the u


Usually, with an attack that involves a coin flip, there are equal chances for success and failure. However, Light Dewgong's Freezing Breath will be successful regardless of the coin flip's outcome. On heads, it will make the foe Paralyzed, and on tails, it will make them Asl