Bastion is different from most of Overwatch's heroes in that his main ability alters his main weapon. His standard configuration, Recon, allows him to move freely and gives him a moderately powerful assault rifle designed for medium range encounters. His Sentry configuration is his most useful, and potentially most frustrating, setup. In this mode, Bastion is completely stationary, but has a turret that can do insane damage at close, medium and long range. Needless to say, running straight into Bastion when he's hanging out in his Sentry configuration is straight up foolish. Add this to the fact that his other ability, Self-Repair, allows him to heal himself, and it's easy to see how Bastion can be frustrating for those who just bumrush an objective without thought. Oh, and let's not forget that Bastion's ultimate, Tank Configuration, not only makes him more mobile and gives him a powerful rocket launcher, but it also decreases the size of his hitbox significantly.
Zenyatta's two core abilities are remarkably similar to one another, though they have completely opposite effects. The Orb of Harmony can be thrown onto any ally in the area, and so long as they remain in sight of Zenyatta, they will become the recipients of non-stop healing. However, there can only be one player sporting an Orb of Harmony at any given time, so if you decide to heal another player, this will result in the first orb disappearing. This ability is fantastic for when you need to keep your tank healthy, maintain an ally's health during their ultimate or when a big push is on the horizon. Conversely, the Orb of Discord can be passed onto a single enemy, and while they are in Zenyatta's line of sight, they will receive extra damage from all incoming attacks. If you ever encounter a foe who is wrecking your entire team, or if you simply are looking to take out a tank or pesky sniper, this might just be the best ability for the job. Finally, Zenyatta's ultimate, Transcendence, only lasts for a couple of seconds, but can make the difference between a successful push to victory and a blind bum-rush. For a few seconds, Transcendence makes Zenyatta completely invulnerable and heals all of the enemies in the surrounding area. If you're looking to win an overtime period, this is one of the strongest tools at your disposal, despite the fact that it doesn't do any direct damage.
Torbjörn's first ability, and the one he's most known for, allows him to build a stationary turret on any flat surface large enough to house it. Aside from the fact that this turret will automatically lock onto and fire at any enemies that wander into its range, but it can also be upgraded to a second, more powerful and hitpoint-heavy version through the use of the aforementioned Forge Hammer. Of course, this does require a bit of scrap, which is earned through kills. Not only is scrap used to upgrade Torbjörn's turret, but it also plays into his second ability, Armor pack. For the cost of fifty scrap, Torbjörn can throw down a bit of armor for either himself or his allies, which raises the amount of hitpoints that they can take before dying. Finally, his ultimate ability is known as Molten Core, and this not only significantly raises Torbjörn's health and firing rate, but it also temporarily increases the level of his turret, making it a massive damage-dealer. This lasts for a few seconds, and is a wonderful way to get foes off of an objective once a turret has already been built.
There are certain developers out there that make games that are far more polished than everything else out on the market. Blizzard pretty much leads the charge browse around here, and Overwatch is absolutely no exception. In my over one-hundred matches played during the Overwatch beta, I haven't experienced a single dropped frame or moment of lag. Think about that for a second. We live in an age where AAA games routinely launch broken, so for a beta (though this beta is essentially a final build) to be more polished than the final release of its closest competitor, that really says something.
Yesterday evening (December 1st, at the time of writing this) was the night of the annual Game Awards show, a lavish live-streamed spectacle where the best and brightest of the video games industry gathered in Los Angeles - in order to receive awards voted on by industry peers and journalists, celebrating the year in gaming. It was a good night for big-name hits like Uncharted 4: A Thief's End , the reboot of DOOM and Blizzard's mega-selling team shooter **Overwatch ** , as well as respected independent titles like That Dragon Cancer - and it was a chance for those in attendance to show off all-new trailers for upcoming tit
With Overwatch, the charming hero shooter from Blizzard, launching this week, we want to make sure that you’re as prepared as possible to help your team dominate. Overwatch’s main focus is clearly on the interplay between its dynamic characters, so in order to become competent, you’ll need to understand how every character works. Throughout the week, we’ll be publishing guides on each of the 21 launch heroes, three at a time, with the hopes that you’ll be able to recognize certain patterns on the battlefield.