The Tears Of The Kingdom Leaks: Link Will Flood Hyrule Theory: Difference between revisions

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<br>Throughout the Legend of Zelda series, the princess has often been disappointingly reduced to a damsel-in-distress role, but her Breath of the Wild characterization made her far more human and likable as a character. Now would be the perfect time for her to have more agency which is why there have been countless calls for her to be a playable character in the sequel. For Tears of the Kingdom to ignore fans and give her the same clichéd role again would be more than disappoint<br><br> <br>Once his preparations are complete, Link storms the inner sanctum of Hyrule Castle. As he does so, [https://Zeldatearsofthekingdomfans.com/ zelda tears of the Kingdom armor]’s strength finally fails her, allowing Calamity Ganon to break free as a twisted combination of corrupted Sheikah technology and Breath of the Wild ’s sludge-like Malice , a substance that seems to be pure hatred in corrosive, physical form. The Divine Beasts fire their enormous energy weapons, severely weakening Ganon and helping Link defeat him. However, Ganon quickly reforms as the boar-like Dark Beast Ganon, and a still-incorporeal Zelda warns Link that Ganon has abandoned any hope of reincarnation in order to focus all of his stren<br><br> <br>Though there hasn't been any explicit indication that Zelda: TOTK will re-introduce any of the elements that have defined the Zelda series over the years which Breath of the Wild omitted, some fans are expecting it to do just that. In fact, Redditor Nova604 admits that they're " afraid they won't give us the hookshot" in Tears of the Kingd<br><br> <br>Of course, there are many more side quests to complete and colorful characters to encounter in Hyrule. However, this synopsis nevertheless covers the broad strokes of Link’s journey in Breath of the Wild , from the tragedies of the past to the triumphs of the present. With this in mind, fans of the game __ should be well-prepared for the release of **Tears of the Kingdom ** , which will soon continue the story of Link and Zelda in the wake of Calamity Ganon’s def<br><br> <br>Using Fuse in TOTK on a Fortified Pumpkin and an arrow could create a type of utility arrow to stun or blind enemies. A Pumpkin Arrow could bind a Fortified Pumpkin onto the head of the enemy it hits. Even if the Pumpkin Arrow didn't do damage when it hits an enemy, the utility of blinding an enemy for a set period of time could be a lifesaver for players in situations such as being outnumbe<br><br> <br>The ability can also be used on shields and arrows, with the demonstration showing off a mushroom-fused shield, creating an obscuring cloud of smoke when hit, as well as two types of arrows: those fused with White Chuchu Jelly, creating a freezing cloud when fired, and Keese Eyeball-fused homing arrows that track down enemies. Unlike when Link was shown fusing melee weapons however, using Fuse for arrows seemed to pull materials directly from the player's inventory, with a small menu of selectable options popping up - although it seems likely that the ability could be used either way for weapons, shields, and arr<br><br> <br>The next Tears of the Kingdom ability shown, Fuse, allows players to combine their weapons with objects and materials. From the footage, Link is shown fusing a rock onto the end of a basic stick to create a makeshift hammer, and a pitchfork with a long stick to create a comically over-sized spear. Importantly for BOTW's controversial weapon durability , fusing the weapons seemingly resets their durability and, at least in the case of the stick/rock fusion, greatly extends it, while also increasing the weapon's damage. Fusing weapons with materials, objects, or even other weapons can seemingly lead to specialized equipment, like the greatly extended range of the combined pitchf<br><br>That's right: you can essentially take an invisible elevator right to the top of a mountain. Of course, Tears of the Kingdom will likely have high places that can't be so conveniently accessed, but any geographic feature with a cave (and no doubt many a dungeon) lets Link skip the climbing theatrics entirely.<br><br> <br>However, Ganon proved to be impossible to defeat. He corrupted the Guardians and Divine Beasts, turning them against Hyrule when he finally emerged, and the four Champions perished. At the same time, the Princess' knight was mortally wounded, leaving Calamity Ganon Free to destroy Hyrule. Just when all hope seemed lost, Princess Zelda awoke her divine powers and trapped Ganon inside Hyrule Castle. Link is, of course, her knight, finally healed after 100 years by the aptly-named Shrine of Resurrection. Zelda, meanwhile, is trapped alongside Ganon inside the castle, holding him back; it is her voice that has been calling out to L<br><br> <br>Until recently, the only information that could be used to glean anything about Tears of the Kingdom and its plot was contained in the trailers, alongside some other details that have been announced. It's known that the story will feature Hyrule once again being thrown into an apocalyptic situation, as it is seen crumbling under an energy that is eerily similar to that wielded by Calamity Ganon in BOTW . In addition, Link has a glowing arm in TOTK that appears to be a significant part of his arsenal in the new game. However, the biggest hints so far may have come from recent alleged Tears of the Kingdom leaks of the artb<br>
<br>Zelda also wields a new slate this time around, that is far more reminiscent of the Switch than the Wii U, hinting that she either found a second for her own use, or Link no longer requires it thanks to the magical arm business he has going down. Yes, I am begging for Zelda to be playable , and all the pieces falling neatly into place like this doesn’t help matters.<br><br> <br>Among the weapons included in [https://Zeldatearsofthekingdomfans.com/ zelda tears of the kingdom tips] , Bombs might be the most situational due to the time delay between taking one out and the actual detonation, although Breath of the Wild combines Bombs with Arrows to make Bomb Arrows, which can deal high amounts of damage to distant enemies. Ocarina of Time also had a variation of Bombs called Bombchus, which would move forwards until they exploded. While the Bombs are the only way to defeat certain enemies depending on the Zelda game, they can serve more purposes beyond being a wea<br>Whenever Nintendo decides to provide an answer surrounding The Legend of Zelda: Tears of the Kingdom , it hurls out dozens more questions and keeps the theory wheels turning in our brains. Yesterday’s Direct featured an extended glimpse at new gameplay mechanics, while also teasing a healthy dose of character and narrative details I am totally going to read too much into and come to conclusions that probably won’t end up happening.<br><br>Link and Zelda likely spent the months following Breath of the Wild piecing their scattered kingdom back together , the remnants of which have either been repaired or altered in many of the locales spotted throughout the trailer. The towers we once climbed are now surrounded with eerie spotlights, while Hateno’s welcoming atmosphere now is punctured by an aura of fluorescent green energy and a constant darkness that forces its inhabitants to hide away in fear of retaliation. I used to feel welcomed by this place, and now it terrifies me.<br><br> <br>Tears of the Kingdom flooding Hyrule and leading to The Wind Waker would be an interesting twist, but that's not the only direction that it could go. In fact, there is already at least one contradiction between the two games. Not only did the King of Hyrule have different names in both Breath of the Wild and The Wind Waker , but BOTW 's king was already dead long before that game, much less TOTK , while Wind Waker 's king was there at Hyrule's end. The Kings of The Legend of Zelda 's Hyrule are not the only difference, but they are one of the most promin<br><br> <br>As the sequel to Breath of the Wild , there are high expectations for Tears of the Kingdom to follow up on the sense of wonder that BOTW provided with its open-world map. The ambitious changes from the developers could make Tears of the Kingdom better than BOTW , and there's some speculation that more classic elements will be returning to TOTK such as traditional Zelda dungeons. Yet even with the game __ expanding on the world created by BOTW , there are iconic weapons from other Zelda games that Tears of the Kingdom needs to incl<br><br> <br>BOTW is full of mechanics and hidden features and that makes it really hard to imagine what Tears of the Kingdom could add that would enhance the experience. Despite that, fans likely won't be satisfied with a sequel that's mostly focused on telling a new story with the same mechanics and format, meaning they could be setting themselves up for disappointment when _Tears of the Kingdom _ finally releases in <br><br> <br>The Nintendo Switch has some visually stunning games but its limitations have begun to show more and more in recent years, with the troubled Pokémon Scarlet and Violet release reminding people that it's simply not a very powerful machine, particularly in comparison to the newest generation of consoles. Tears of the Kingdom will inevitably aim to be a beautiful experience on a grand scale, which is why the Switch's graphical and technical limitations might become more noticeable than e<br><br> <br>The addition of new tools in TOTK clearly has the potential to provide many quality-of-life improvements to the game when compared to BOTW . In some cases, there are tools that could greatly improve resource collection methods from BOTW should they be implemented. In others, Breath of the Wild ** ’s ubiquitous durability system means that what could be useful tools are instead weak weapons that come with limited uses in the open-world game. By making such items a permanent addition to Link’s toolkit, Tears of the Kingdom ** can solve several problems with its predecessor’s gameplay experie<br><br> <br>The Legend of Zelda: Tears of the Kingdom _ has plenty of iconic weapons and items that it can include in the game. Over its long history, _Zelda games have featured a variety of weapons for Link to use in his fight against evil threats. While not all have stood the test of time, there are some that are recognized as iconic and have reappeared in multiple games across the franch<br><br> <br>Another item in Breath of the Wild that should become a proper tool is the Torch. Used to light Link’s way and set fires, it is even weaker as a weapon than the Woodcutter’s Axe. In practical terms, it is simply a utility item, and one with limited durability at that. Changing this would not only free up an inventory space, but also ensure that Link never needs to go searching for a light source with a proper tool on hand in the BOTW sequel . Of course, it is possible that the Torch could still run on a limited resource; perhaps it could use oil, similar to Twilight Princess ’ Lant<br>